![]() Players have a limited number of lives depending on the difficulty setting, but can earn more by earning a certain number of points. The main gameplay mode, Story Mode, sees players going through each level as the story is told, with a stage select unlocked after clearing Story Mode. Each character has unique traits, such as Max's wall jump and grappling jump, Shiva's weapon parry mechanics and aerial rave/air combo, and Floyd's long-range grapple. ![]() A new combo system is introduced, along with the ability to juggle opponents against walls and other players, allowing players to earn extra points by stringing together long combos without getting hit. Each player character also has unique super combo, "Star Moves", which can be performed by collecting Stars in each level. In this game, however, players can restore health spent on a special attack by performing successive follow-up attacks without getting hit. ![]() Alongside standard attacks, throws, and Blitz Moves, each player character has a set of special attacks that can be performed at the cost of some health. Carrying on the style of gameplay from previous entries in the Streets of Rage series from the early 1990s, Streets of Rage 4 is a side-scrolling beat 'em up in which up to four players locally or two players online fight against waves of enemies, aided by disposable weapons and item pickups.
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